Organising a festival digitally in midst of a global pandemic, everybody locked at home and also with massive (overdue) political shifts going on, is definitely not a walk in the park, but a strong learning experience.
Instead of cancelling Ludicious we really wanted to use the time, to see how much we can make possible as a good experience, right now almost there with exactly 3 more weeks to go!
If you are wondering what´s in the cooking:
This year’s online edition Ludicious X focusses on formats that cater to conversations. Ludicious is where game design, art and business meet – on international level, the Swiss way. Get inspired by short talks, lively conversations and quality matchmaking. Check out the carefully curated Ludicious exhibition that is showcasing more than 60 projects – joined by many more game creators, publishers and platform holders attending Ludicious from home.
Get connected with each other on Discord and set up your meetings on Meet to Match, and enjoy talks and exchange in discussions in Zoom with the next generation as well as long established speakers – such as Yves Bordeleau (Rogue Factor), Callum Underwood (Kowloon Nights) und Renee Gittins (IGDA), Hendrik Lesser (EGDF / EGBG), Victoria Tran (Kitfox Games), Jason della Rocca, and many more.
See more under http://ludicious.ch